Mime & Démine

About the Game

Type
Support

Electronic game / object, 2 players cooperation
Physic with an Arduino

Mime & Démine is a cooperation physic game, inspired by Keep Talking and Nobody Explodes, designed to be deaf-friendly. The bomb is a cube with an Arduino technology in it, connected to several wires and buttons.
One player has the bomb, the other has the instructions to defuse it. Separated by a panel with some sign language on it, they have to find a way to communicate the instructions, without any words.

It’s a 1-week school project made by ten ENJMIN students in 2017 during a workshop about accessibility, named “included and connected”.

My Job

  • GAMEPLAY MECHANICS
    find symbols and interactions easy to transcribe with signs only
  • PUZZLE DESIGN
    find interesting and fun puzzle to resolve manipulating the bomb
  • GRAPHIC DESIGN
    design and realization of the instructions cards

 

CREDITS

Arduino & Bomb Crafting
June Baron – LinkedIn
Alexandre Bobe – LinkedIn
Thomas Francisco – LinkedIn
Aurélien Plantard –  LinkedIn

Graphic Design
Manon Rilhac – ArtStation
Julie Heugue – Portfolio
Lucile Garcia Bastida – LinkedIn

Game Design
Colette Paugame
Clémentine Soulard- -Pignon – LinkedIn

UI & UX Design
Marie Lou Boisaubert – Portfolio